Round Wind:
Seat Wind: ![We :We:](images/We.png)
![Dg :Dg:](images/Dg_melded.png)
(self drawn)![Dg :Dg:](images/Dg.png)
![d7 :d7:](images/d7.png)
![d8 :d8:](images/d8.png)
![d9 :d9:](images/d9.png)
![b6 :b6:](images/b6_melded.png)
![b6 :b6:](images/b6.png)
![b6 :b6:](images/b6.png)
![c4 :c4:](images/c4_melded.png)
![c5 :c5:](images/c5.png)
![d6 :d6:](images/d6_melded.png)
![d6 :d6:](images/d6.png)
![d6 :d6:](images/d6.png)
![We :We:](images/We.png)
![We :We:](images/We.png)
![Dg :Dg:](images/Dg_melded.png)
(self drawn)
![Dg :Dg:](images/Dg.png)
![d7 :d7:](images/d7.png)
![d8 :d8:](images/d8.png)
![d9 :d9:](images/d9.png)
![b6 :b6:](images/b6_melded.png)
![b6 :b6:](images/b6.png)
![b6 :b6:](images/b6.png)
![b6 :b6:](images/b6.png)
![c4 :c4:](images/c4_melded.png)
![c5 :c5:](images/c5.png)
![c6 :c6:](images/c6.png)
![d6 :d6:](images/d6_melded.png)
![d6 :d6:](images/d6.png)
![d6 :d6:](images/d6.png)
![d6 :d6:](images/d6.png)
Chow-based | Pung-based | Kong-based | Suit-based | Terminals/Honours | Going out | Special hands | |
---|---|---|---|---|---|---|---|
4 | Two melded kongs | Outside hand | Fully concealed Last tile |
||||
2 | All chows | Double Pung Two concealed pungs |
Concealed Kong | All simples | Dragon pung Prevalent wind Seat wind |
Concealed hand | Tile hog |
1 | Pure double chow Mixed double chow Short straight Two terminal chows |
Melded kong | Voided suit No honours |
Pung Term./Honour | Edge wait Closed wait Single wait Self-drawn |
Python code: fork of py-mcr • Mahjong tiles: Martin Persson • 8 points, or less? • Find all waits • How can you wait? • Home
C. Avenel • 2016