Round Wind:
Seat Wind: ![Wn :Wn:](images/Wn.png)
![c6 :c6:](images/c6_melded.png)
(not self drawn)![b4 :b4:](images/b4.png)
![b4 :b4:](images/b4.png)
![c4 :c4:](images/c4.png)
![c5 :c5:](images/c5.png)
![d3 :d3:](images/d3_melded.png)
![d4 :d4:](images/d4.png)
![c8 :c8:](images/c8_melded.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![d7 :d7:](images/back.png)
![d7 :d7:](images/d7.png)
![d7 :d7:](images/back.png)
![We :We:](images/We.png)
![Wn :Wn:](images/Wn.png)
![c6 :c6:](images/c6_melded.png)
(not self drawn)
![b4 :b4:](images/b4.png)
![b4 :b4:](images/b4.png)
![c4 :c4:](images/c4.png)
![c5 :c5:](images/c5.png)
![d3 :d3:](images/d3_melded.png)
![d4 :d4:](images/d4.png)
![d5 :d5:](images/d5.png)
![c8 :c8:](images/c8_melded.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![d7 :d7:](images/back.png)
![d7 :d7:](images/d7.png)
![d7 :d7:](images/back.png)
![d7 :d7:](images/back.png)
Chow-based | Pung-based | Kong-based | Suit-based | Terminals/Honours | Going out | Special hands | |
---|---|---|---|---|---|---|---|
4 | Two melded kongs | Outside hand | Fully concealed Last tile |
||||
2 | All chows | Double Pung Two concealed pungs |
Concealed Kong | All simples | Dragon pung Prevalent wind Seat wind |
Concealed hand | Tile hog |
1 | Pure double chow Mixed double chow Short straight Two terminal chows |
Melded kong | Voided suit No honours |
Pung Term./Honour | Edge wait Closed wait Single wait Self-drawn |
Python code: fork of py-mcr • Mahjong tiles: Martin Persson • 8 points, or less? • Find all waits • How can you wait? • Home
C. Avenel • 2016