![Ws :Ws:](images/Ws.png)
![We :We:](images/We.png)
![Dg :Dg:](images/Dg.png)
![Dg :Dg:](images/Dg.png)
![Dg :Dg:](images/Dg.png)
![b3 :b3:](images/b3.png)
![b6 :b6:](images/b6.png)
![b6 :b6:](images/b6.png)
![b7 :b7:](images/b7.png)
![Dw :Dw:](images/Dw_melded.png)
![Dw :Dw:](images/Dw.png)
![Dw :Dw:](images/Dw.png)
![c3 :c3:](images/c3_melded.png)
![c4 :c4:](images/c4.png)
![c5 :c5:](images/c5.png)
Drag the tiles that can make you wait | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
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Hint Check answer See answer | ||
Drop here the tiles you can pung to wait | Drop here the tiles you can chow to wait | Drop here the tiles you can pick to wait |
You can call pung on and wait for one of
(depending on what you discard):
You can call chow on and wait for one of
(depending on what you discard):
You can call chow on and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
new random hand