Round Wind:
Seat Wind: ![We :We:](images/We.png)
![c3 :c3:](images/c3.png)
![c3 :c3:](images/c3.png)
![c4 :c4:](images/c4.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![d5 :d5:](images/d5.png)
![d4 :d4:](images/d4_melded.png)
![d4 :d4:](images/d4.png)
![Ws :Ws:](images/Ws_melded.png)
![Ws :Ws:](images/Ws.png)
![We :We:](images/We.png)
![We :We:](images/We.png)
![c3 :c3:](images/c3.png)
![c3 :c3:](images/c3.png)
![c4 :c4:](images/c4.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![c8 :c8:](images/c8.png)
![d5 :d5:](images/d5.png)
![d4 :d4:](images/d4_melded.png)
![d4 :d4:](images/d4.png)
![d4 :d4:](images/d4.png)
![Ws :Ws:](images/Ws_melded.png)
![Ws :Ws:](images/Ws.png)
![Ws :Ws:](images/Ws.png)
Drag the tiles that can make you wait | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
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Hint Check answer See answer | ||
Drop here the tiles you can pung to wait | Drop here the tiles you can chow to wait | Drop here the tiles you can pick to wait |
You can call pung on and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
new random hand