Round Wind:
Seat Wind: ![Ww :Ww:](images/Ww.png)
![Dw :Dw:](images/Dw.png)
![Dw :Dw:](images/Dw.png)
![Wn :Wn:](images/Wn.png)
![Wn :Wn:](images/Wn.png)
![Wn :Wn:](images/Wn.png)
![c3 :c3:](images/c3.png)
![d6 :d6:](images/d6.png)
![d7 :d7:](images/d7.png)
![d8 :d8:](images/d8.png)
![d9 :d9:](images/d9.png)
![b3 :b3:](images/b3_melded.png)
![b3 :b3:](images/b3.png)
![b3 :b3:](images/b3.png)
![Ws :Ws:](images/Ws.png)
![Ww :Ww:](images/Ww.png)
![Dw :Dw:](images/Dw.png)
![Dw :Dw:](images/Dw.png)
![Wn :Wn:](images/Wn.png)
![Wn :Wn:](images/Wn.png)
![Wn :Wn:](images/Wn.png)
![c3 :c3:](images/c3.png)
![d6 :d6:](images/d6.png)
![d7 :d7:](images/d7.png)
![d8 :d8:](images/d8.png)
![d9 :d9:](images/d9.png)
![b3 :b3:](images/b3_melded.png)
![b3 :b3:](images/b3.png)
![b3 :b3:](images/b3.png)
![b3 :b3:](images/b3.png)
Drag the tiles that can make you wait | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
---|---|---|
Hint Check answer See answer | ||
Drop here the tiles you can pung to wait | Drop here the tiles you can chow to wait | Drop here the tiles you can pick to wait |
You can call pung on and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
You can pick and wait for one of
(depending on what you discard):
new random hand